Rendering
Spectral Path Tracing
Wavelengths instead of RGB, for dispersion and thin film.
Lighting
2D Cascaded GI
Per-pixel global illumination for a 2D game, with a live demo.
Shaders
CMYK Halftone
A print-style post effect, with a live demo.
Shaders
Stylized Foliage
Painterly foliage shading and wind.







